Thu, 17 July 2008 Repetition is a virtue to the citizens of Biscoush, and nothing is more important than doing the same thing over and over every day. Do not worry about whether or not your visit will disrupt their routine; their Head of Planet has an intergalactic dignitary meeting every day after lunch. On days when there are no intergalactic dignitaries, the Head of Planet has the meeting anyway, using a hand puppet as a stand-in. It has been a long time since Biscoush has had an ambassadorial visit, so do not be unnerved when the Head of Planet talks not to you, but to his upraised hand. It is merely the force of habit. Comments[0] |
Thu, 10 July 2008 On Tocline, do not wear pants. You will see other Toclines wearing pants. This does not mean you should wear them. You can wear the rest of your usual diplomatic uniform, but whatever you do, do not wear pants. Comments[0] |
Thu, 3 July 2008 The Dreeslings communicate through the transmission of viruses between hosts. Unfortunately, your usual pre-landing inoculations will make you the equivalent of a deaf mute. This may be for the best, as while Dreeslings’ language will not kill you, if you are infected by the wrong joke or declaration, you may wish you were. Direct download: 38_Aliens_You_Will_Meet-The_Dreeslings.mp3 Category: podcasts -- posted at: 10:05 AM Comments[0] |
Thu, 19 June 2008 The Flusians are aquatic by nature, but can poke their heads out of water for a short time in order to converse with land-based off-worlders. Due to the lack of any sort of landmass on Flusie, you will be expected to meet their delgation on their spaceship. While their ship will be filled to the brim with water, they will have constructed a “non-fish bowl” for your comfort. A little plastic castle will be put in the non-fish-bowl, to remind you of home. Comments[0] |
Thu, 12 June 2008 When dealing with the sentient planet Maelstrose, you may find it difficult to get its attention, due to your relatively minuscule size. When you do not succeed in getting the planet to respond to your hails, do not let it bother you. Mealstrose is 130 billion years old, and as such, its stories are long, boring, and it would probably fall asleep in the middle of talking to you anyway. Comments[0] |
Thu, 5 June 2008 Miipluse is a unique world, as it a haven for robots, androids,
rouge AIs and any other sort of fabricated sentient of the galaxy.Escaping persecution here, the naturalized Miiplusians nonetheless have very strict rules about who can and who cannot land on their planet. Being of biological origin, you will have to send a robot assistant in your stead. Do be surprised however, when your electronic emissary does not return, preferring instead to stay in the "Glorious Robo-Worker's Paradise." Comments[0] |
Thu, 29 May 2008 The minds of the Viliquay are incredibly fast, often processing and becoming bored with a thought in mid-sentence. While this may make their conversation difficult to follow, it is suggested that you merely nod. The Viliquay will anticipate your response before you even think of it, and will behave accordingly. Comments[0] |
Thu, 22 May 2008 The Krinclops are species that places great cultural value on the mocking of foreigners, and will no doubt make fun of smooth skin, your two legs, your left hand and your solitary head. This sort of constant barrage of insults is not necessarily mean-spirted, merely a an element of a centuries-old culture So do not take it personally when you are introduced to Krinclops ruler as "Smoothy McLeft-hand, Who Got His Head Mixed Up With His Feet." Direct download: 33_Aliens_You_Will_Meet-The_Krinclops.mp3 Category: podcasts -- posted at: 11:41 PM Comments[0] |
Thu, 15 May 2008 The bodies of the Scusicians are fractal in nature, so do not be alarmed if some small duplicate of the dignitary you are speaking with pops off of the larger body to do some mundane task. The Scusicians are fascinated by beings who cannot do this, so be prepared to give long, detailed descriptions of every mind-numbing, tedious and
loathsome task you had to do yourself without the help of cheerful, miniature assistants. Direct download: 32_Aliens_You_Will_Meet-The_Scusicians.mp3 Category: podcasts -- posted at: 8:05 PM Comments[0] |
Thu, 8 May 2008 The aquatic Docalleral spoken language has defied all attempts of
translations, as the atonal singing they produce is as much dependent on the condition and temperature of the water as it is on inflections of the speaker. They also have extremely short memories and refuse to
speak with anyone who cannot properly breath underwater. It is then suggested that you do not meet them at all, but rather send a polite
note saying you have already met them, and that they enjoyed your
company immensely. Direct download: 31_Aliens_You_Will_Meet-The_Docalleral.mp3 Category: podcasts -- posted at: 8:33 PM Comments[0] |


